Top 5 Minecraft Super Secrets – 1.18 Caves & Cliffs Edition

No.5: Aquifiers Exist

When i was playing around with the 1.18 experimental on Minecraft Bedrock Edition, I saw something strange. It was like a cave… but dedicated to water? I searched it up and found that this was an Aquifer, which is pretty (boring) cool!

A Minecraft Aquifer (above)

No.4: Allay Mystery

The allay seems cool right? Just one thing though… where are we going to find them? My guess is probably something to do with vexes or has to be summoned by the player. Maybe an evoker has a small chance of summoning these things? And what will we have to do in order for these things to work? Tame it with trillions of nether stars (okay that seems a bit overkill) or fuel them with diamonds (still overkill).

No.3: Warden Army

Wardens are WAY too overpowered and drop n o t h i n g. So, this is the ideal mob for dominating servers! Just connect a piston to a redstone loop and you have a warden magnet! Use that to lead them into a pit (use opened trapdoors to allow them to walk in) and use water to bring them to your target base!

No.2: New Generation

Amethyst Geodes now only generate up to y=30. Worst of all, water lakes were removed (and then replaced with aquifers). RIP Minecraft nostalgia.

No.1: New ore generation (say goodbye to the diamond generation you know)

Copper ore can be found between Y=-16 and Y=112, generating the most at Y=48. It peaks at Y=48 and more copper ore generate in dripstone caves.

Iron ore attempts to generate three times: once as a spread peaking at Y=256, generating above Y=80. Another as a spread peaking at Y=16 and generating with a minimum height of Y=-24 and a maximum height of Y=57, and a smaller one spreading evenly between Y=-64 and Y=-32.

Gold ore generates between of Y=-64 and Y=32, peaking at Y=-16. Also, extra gold generates below Y=-48. The extra gold that generates in the badlands biome was increased, with a top height limit from Y=79 to Y=256, and increased number of ores.

Lapis lazuli ore attempts to generate twice: once, as a spread between Y=32 and Y=-32, peaking at an altitude of 0; and evenly between the altitudes of Y=64 and Y=-64.

Redstone ore attempts to generate twice: once, evenly between Y=15 and Y=-64; and as a spread, peaking at -64 and generating below Y=-32.

Diamond ore now generate as a spread, generating below Y=16 and peaking near y=-64.

Emerald ore generates above Y=-16 as a spread, peaking at Y=256 and decreasing in quantity as the Y-Level decreases.

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